![]() If Activision can dictate that a Call of Duty game scraps its campaign for the first time in history, I’m not going to rule out that something drastic might happen to Diablo as well when it returns.Įven with all my potential concerns, I don’t care, I want this game. Not that exactly, perhaps, but you know what I mean. Maybe this isn’t Diablo 4, maybe this is Diablo Royale. I think Diablo 3 proved that loot-based dungeon crawlers are still incredibly appealing to a mass audience, but I am wondering if Blizzard is going to use this opportunity to trend-chase, rather than just making a pure sequel. I also worry about Blizzard trying to “evolve” the concept of Diablo in a way that doesn’t work. This concerns me.Ĥ) I’m not going to rule out a hard left turn But while I don’t think we’re going to have another repeat of the Auction House fiasco, I have to believe that Blizzard is going to try some kind of new monetization format, which could….end up in another Auction House fiasco, even if it’s not exactly the same kind of thing. Buy the game, play the game, buy an expansion, play the expansion, repeat. In a perfect world, Diablo 4 would just pick off where Diablo 3 left off. So what does that mean for a potential Diablo 4? I am concerned about whatever Blizzard has planned here. There wasn’t a good way to keep charging players to play it. I have a feeling that Diablo 3 support lessened for a similar reason. ![]() Starcraft has faded away in part because there was no great way to monetize it post-launch. Hearthstone, Overwatch and Heroes of the Storm all have loot boxes. It’s 2018, and a company like Blizzard can no longer simply be content with selling a lot of copies of a game. 3) They’re going to have to monetize it somehow
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